понедельник, 12 октября 2015 г.

#833. Gather it all together. Inheritance, implementation and multiple inheritance

Original in Russian: http://programmingmindstream.blogspot.ru/2015/08/blog-post_62.html
Yes! This all is compliable, it launches and works. Script launcher and bat-file are provided with the examples.

In order to launch it all, we need to launch ca.cmd or caRecursive.cmd from the “root”.

"Workers of all world, unite!..."

The previous series was here – Inheritance and implementation.

I’ll draw the balance for the this moment:

https://bitbucket.org/lulinalex/mindstream/src/44d100e85f9ae015bb7065e93c618aba77fa9951/Examples/Scripts/CodeGeneration/CodeGen49.ms.script?at=B284

USES
 metaMACRO.ms.dict
 classRelations.ms.dict
;
 
Test CodeGen
 REMARK
  '
  CodeGen - function to test functionality
  '
 
 REMARK
  '
  %SUMMARY is meta information that allows binding the documentation to the code elements. Consequently, the documentation is available from the script enginetly, the documentation is available from the script engine.
  '
 %SUMMARY '
 'That is where we test meta-model building, model building and then code generation.
 '
 ; // %SUMMARY
 
// ---------------------------------------------------------------------------
 
meta-meta-model-begin
 'That is where we determine axiomatic of meta-meta model and extract it in a separate dictionary later.
 '
 
StereotypeStereotypeProducer meta
 %SUMMARY '
 Base element of meta-model determined
 This is the element that allows us to pull the rest “by hair out of the swamp”
 Other primitives are derived from this one
 '
 ; // %SUMMARY 
; // meta
 
meta-meta-model-end
 
// ---------------------------------------------------------------------------
 
// ---------------------------------------------------------------------------
 
meta-model-begin
 'That is where we determine axiomatic of meta model and then separate it
  in a dictionary.
 
  Next we will determine the UML concepts –
  https://en.wikipedia.org/wiki/Unified_Modeling_Language
 
  There are CATEGORIES and CLASSES in it
 
  Actually, they merely differ from each other, however, let it be so 
  for it was so decided by some wise men
 
 Let’s start with them:
  '
<<@meta>> UMLCategory
 %SUMMARY '
  Category on UML
 ' 
 ; // %SUMMARY 
; // UMLCategory
 
<<@meta>> UMLClass
 %SUMMARY '
 Class on UML
 ' 
 ; // %SUMMARY 
; // UMLClass
 
meta-model-end
 
// ---------------------------------------------------------------------------
 
// ---------------------------------------------------------------------------
 
concrete-model-begin 'Templates model'
 ' This is where we determine axiomatic of the specific model.
  For now let’s determine axiomatic of “template model”
  We will extract it in a separate dictionary later.
 '
 
<<UMLCategory>> Project
 %SUMMARY '
 We probably bump into projects here and there when developing.
 The Project is a stereotype describing our projects.
 '
 ; // %SUMMARY
; // Project
 
<<UMLCategory>> Library
 %SUMMARY '
 We probably bump into design libraries here and there when developing.
 The Library is a stereotype describing our libraries.
 '
 ; // %SUMMARY
; // Library
 
<<UMLCategory>> Programm
 %SUMMARY '
 We probably bump into programs here and there when developing.
 The Program is a stereotype describing our programs.
 '
 ; // %SUMMARY
; // Programm
 
<<UMLClass>> Class
 %SUMMARY '
 We probably bump into design classes here and there when developing.
 The Class is a stereotype describing our design classes.
 '
 ; // %SUMMARY
; // Class
 
<<UMLClass>> Interface
 %SUMMARY '
 We probably bump into interfaces here and there when developing.
 The Interface is a stereotype describing our interfaces.
 '
 ; // %SUMMARY
; // Interface
 
REMARK
 '
 Some time later, when we start to use these we will find out whether
 the Library can be embedded in Project and, vise versa, the Project embedded
 in the Library or whether the Program can be embedded in the Class and, vise
 versa, the Class embedded in the Library as well as other relations between stereotypes.
 '
 
model-end
 
// ---------------------------------------------------------------------------
 
// ---------------------------------------------------------------------------
 
concrete-model-begin 'Model of the specific project'
 ' This is where we determine axiomatic of the specific model of the specific project.
   We will extract it in a separate dictionary later.
 '
<<Project>> Project1
 %SUMMARY '
 This is our first project - Project1
 '
 ; // %SUMMARY
 
 <<Library>> Library1
  %SUMMARY '
  Probably, there are design libraries in our project.
  The Library1 is our first design library.  '
  ; // %SUMMARY
 ; // Library1
 
 <<Library>> Library2
  %SUMMARY '
  Our project is probably serious enough and has MORE THAN ONE library.
  The Library2 is our second design library.
  '
  ; // %SUMMARY
 ; // Library2
 
 <<Library>> Library3
  %SUMMARY '
  Our project is probably SO serious that it has even MORE THAN TWO libraries.
  The Library3 is our third design library.
  '
  ; // %SUMMARY
 ; // Library3
 
 <<Programm>> Programm1
  %SUMMARY '
  Our project probably implements some program.
  Otherwise, why would we need it?
  The Program1 is a program in our Project1.
  '
  ; // %SUMMARY
 
  <<Class>> Class1
   %SUMMARY '
  Our program probably has some implementation classes.
  Otherwise, how would we implement our functionality?
  The Class1 is our FIRST implementation class in our Program1.
   '
   ; // %SUMMARY
  ; // Class1
 
  <<Interface>> Interface1
   %SUMMARY '
  Our program is probably SO serious that implements some interfaces.
  The Interface1 is our FIRST interface.
   '
   ; // %SUMMARY
  ; // Interface1
 
  <<Interface>> Interface2
   %SUMMARY '
   Our program is probably SO serious that it implements MORE THAN ONE interface.
  The Interface2 is our second interface.
   '
   ; // %SUMMARY
  ; // Interface2
 
  <<Class>> Class2
   %SUMMARY '
    Our program is probably serious enough and has MORE THAN ONE implementation class.
  The Class2 is our second implementation class in Program1.
   '
   ; // %SUMMARY
   %INHERITS
    @ Class1
    REMARK 'Perhaps the design Class2 is inherited from Class1'
   ; // %INHERITS
   %IMPLEMENTS
    @ Interface1
    REMARK 'Perhaps the design Class2 implements Interface1'
    @ Interface2
    REMARK 'Perhaps the design Class2 implements Interface2, too'
   ; // %IMPLEMENTS
  ; // Class2
 
  <<Class>> Class3
   %SUMMARY '
    Perhaps our program is so complex that it has even more than TWO implementation classes.
   The Class3 is the THIRD implementation class within the Program1.
   '
   ; // %SUMMARY
  ; // Class3
 
  <<Class>> Class4
   %SUMMARY '
   Perhaps we are so cool that we have even more than THREE implementation classes.
   The Class4 is the FOURTH implementation class within the Program1.
   '
   ; // %SUMMARY
   %INHERITS
    @ Class2
    @ Class3
    REMARK 
     '
   We are probably cool enough to use MULTIPLE INHERITANCE and, moreover, to UNDERSTAND WHY we need it.
   The Class4 is inherited from Class2 and Class3.  
     '
   ; // %INHERITS
  ; // Class4
 
 ; // Programm1
 
; // Project1
 
REMARK
 '
  These words should “probably” be based on requirements specification and UseCase.
  Well, we will talk it over later. 
 '  
model-end
 
// ---------------------------------------------------------------------------
 
USES
 CodeDump.ms.dict
 // - the CodeDump.ms.dict is loaded so we can “see” the DumpElement word
;
 
@SELF DumpElement
REMARK
 '
 - the CodeGen element and its contents are dumped in a standard output devise.
   We only do it to debug what we’ve written.
 '
 
help
REMARK
 '
 The available axiomatic is output to a standard output device.
 We only do it to debug what we’ve written.
 '
 
REMARK
 '
 Now, what can we do with our project?
 To begin with, let us output its name to a standard device.
 '
 
TtfwWord TYPE ModelElement
REMARK 'Model element'
 
BOOLEAN FUNCTION IsSummary
 ModelElement IN aWord
 %SUMMARY 
 '
  Defines aWord as the documentation for the element 
 '
 ; // %SUMMARY
 ( aWord |N ) = '%SUM' >>> Result
; // IsSummary
 
BOOLEAN FUNCTION IsModelElement
 ModelElement IN aWord
 %SUMMARY 
 '
  Defines aWord as the element of the model
 '
 ; // %SUMMARY
 aWord IsSummary ! >>> Result
; // IsModelElement
 
ARRAY FUNCTION Children
 ModelElement IN aWord
 %SUMMARY 
 '
 Returns child iterator aWord in terms of the specific model
 '
 ;
 ( aWord MembersIterator ) >filter> IsModelElement >>> Result
; // Children
 
INTEGER VAR g_Indent
REMARK 'Current indent'
g_Indent := 0
 
BOOLEAN FUNCTION IsElementNeedIndent
 ModelElement IN anElement
 %SUMMARY 'Defines that the indent is needed';
 true >>> Result
; // IsElementNeedIndent
 
PROCEDURE EnterElement
 ModelElement IN anElement
 %SUMMARY 'Begins element output';
 anElement IsElementNeedIndent ? INC g_Indent
; // EnterElement
 
PROCEDURE LeaveElement
 ModelElement IN anElement
 %SUMMARY 'Ends element output';
 anElement IsElementNeedIndent ? DEC g_Indent
; // LeaveElement
 
FILE VAR g_OutFile
g_OutFile := nil
 
PROCEDURE OutToFile
 STRING IN aString 
 %SUMMARY 
 '
 Outputs the value to the current output file and returns the carriage.
 '
 ; // %SUMMARY 
 [ g_Indent ' ' char:Dupe aString ] strings:Cat g_OutFile File:WriteLn
 REMARK '- outputs model’s elements to file instead of a standard device.'
; //OutToFile
 
FORWARD DumpModelElement
REMARK 'FORWARD DumpModelElement is used to call DumpModelElement recursively'
  
PROCEDURE DumpModelElement
 ModelElement IN aWord
 %SUMMARY 
 '
 Printing procedure for model element content, recursively.
 '
 ; // %SUMMARY
 aWord |S OutToFile
 REMARK 'Prints out the stereotype of the element'
 aWord |N OutToFile
 REMARK 'Prints out the element name'
 TRY
  for ( aWord Children ) (
   REMARK 'Outputs the element’s children'
   ModelElement IN aWord
   aWord EnterElement 
   TRY
    aWord DumpModelElement
    REMARK 'Calls itself recursively'
   FINALLY
    aWord LeaveElement 
   END
  )
 FINALLY
  '; // ' (+) ( aWord |N ) OutToFile
  REMARK 'Prints the closing bracket of the element'
 END
; // DumpModelElement
 
STRING FUNCTION OutFileName
 %SUMMARY 'File name for output' ;
 script:FileName sysutils:ExtractFileName (+) '.dump' >>> Result
; // OutFileName
 
g_OutFile := ( OutFileName File:OpenWrite )
TRY
 @ Project1 DumpModelElement
 REMARK 'Prints the content of the element'
FINALLY
 g_OutFile := nil
END
 
OutFileName Print
REMARK 'Print script file name for test'
 
; // CodeGen
 
CodeGen

- Next, I’ll teach you to generate a “real code” on “real language”, say on Delphi.

Комментариев нет:

Отправить комментарий