Original in Russian: http://programmingmindstream.blogspot.ru/2015/08/blog-post_74.html
The previous series was here – Description of the specific model.
Now, what can we do with described model?
Here it goes:
https://bitbucket.org/lulinalex/mindstream/src/cb7f3dbb5abeb53f61109b3742d41234f513f540/Examples/Scripts/CodeGeneration/CodeGen22.ms.script?at=B284
- So, we have output the name of our project and its direct children.
The previous series was here – Description of the specific model.
Now, what can we do with described model?
Here it goes:
https://bitbucket.org/lulinalex/mindstream/src/cb7f3dbb5abeb53f61109b3742d41234f513f540/Examples/Scripts/CodeGeneration/CodeGen22.ms.script?at=B284
USES metaMACRO.ms.dict ; Test CodeGen REMARK ' %SUMMARY is meta information that allows binding the documentation to the code elements. Consequently, the documentation is available from the script engine. ' %SUMMARY ' That is where we test meta-model building, model building and then code generation ' ; // %SUMMARY // --------------------------------------------------------------------------- meta-meta-model-begin 'That is where we determine axiomatic of meta-meta model and extract it in a separate dictionary later. ' StereotypeStereotypeProducer meta %SUMMARY ' Base element of meta-model determined This is the element that allows us to pull the rest “by hair out of the swamp”. Other primitives are derived from this one. ' ; // %SUMMARY ; // meta meta-meta-model-end // --------------------------------------------------------------------------- // --------------------------------------------------------------------------- meta-model-begin 'That is where we determine axiomatic of meta-meta model and then separate it in a dictionary. Next we will determine the UML concepts – https://en.wikipedia.org/wiki/Unified_Modeling_Language There are CATEGORIES and CLASSES in it Actually, they merely differ from each other, however, let it be so for it was so decided by some wise men Let’s start with them: ' <<@meta>> UMLCategory %SUMMARY ' Category on UML ' ; // %SUMMARY ; // UMLCategory <<@meta>> UMLClass %SUMMARY ' Class on UML ' ; // %SUMMARY ; // UMLClass meta-model-end // --------------------------------------------------------------------------- // --------------------------------------------------------------------------- concrete-model-begin 'Templates model' ' This is where we determine axiomatic of the specific model. For now let’s determine axiomatic of “template model” We will extract it in a separate dictionary later. ' <<UMLCategory>> Project %SUMMARY ' We probably bump into projects here and there when developing. The Project is a stereotype describing our projects. ' ; // %SUMMARY ; // Project <<UMLCategory>> Library %SUMMARY ' We probably bump into design libraries here and there when developing. The Library is a stereotype describing our libraries. ' ; // %SUMMARY ; // Library <<UMLCategory>> Programm %SUMMARY ' We probably bump into programs here and there when developing. The Program is a stereotype describing our programs. ' ; // %SUMMARY ; // Programm <<UMLClass>> Class %SUMMARY ' We probably bump into design classes here and there when developing. The Class is a stereotype describing our design classes. ' ; // %SUMMARY ; // Class REMARK ' Some time later, when we start to use these we will find out whether the Library can be embedded in Project and, vise versa, the Project embedded in the Library or whether the Program can be embedded in the Class and, vise versa, the Class embedded in the Library as well as other relations between stereotypes. ' model-end // --------------------------------------------------------------------------- // --------------------------------------------------------------------------- concrete-model-begin 'Model of the specific project' ' This is where we determine axiomatic of the specific model of the specific project We will extract it in a separate dictionary later. ' <<Project>> Project1 %SUMMARY ' This is our first project - Project1 ' ; // %SUMMARY <<Library>> Library1 %SUMMARY ' Probably, there are design libraries in our project. The Library1 is our first design library. ' ; // %SUMMARY ; // Library1 <<Library>> Library2 %SUMMARY ' Our project is probably serious enough and has MORE THAN ONE library. The Library2 is our second design library. ' ; // %SUMMARY ; // Library2 <<Library>> Library3 %SUMMARY ' Our project is probably SO serious that it has even MORE THAN TWO libraries. The Library3 is our third design library. ' ; // %SUMMARY ; // Library3 <<Programm>> Programm1 %SUMMARY ' Our project probably implements some program. Otherwise, why would we need it? The Program1 is a program in our Project1. ' ; // %SUMMARY <<Class>> Class1 %SUMMARY ' Our program probably has some implementation classes. Otherwise, how would we implement our functionality? The Class1 is our FIRST implementation class in our Program1. ' ; // %SUMMARY ; // Class1 <<Class>> Class2 %SUMMARY ' Our program probably is serious enough and has MORE THAN ONE implementation class. The Class2 is our second implementation class in Program1. ' ; // %SUMMARY ; // Class2 ; // Programm1 ; // Project1 REMARK ' These words should “probably” be based on requirements specification and UseCase. Well, we will talk it over later. ' model-end // --------------------------------------------------------------------------- USES CodeDump.ms.dict // - the CodeDump.ms.dict is loaded so we can “see” the DumpElement word ; @SELF DumpElement REMARK ' - the CodeGen element and its contents are dumped in a standard output device. We only do it to debug what we’ve written. ' help REMARK ' The available axiomatic is output to a standard output device. We only do it to debug what we’ve written. ' REMARK ' Now, what can we do with our project? To begin with, let us output its name to a standard device. ' PROCEDURE DumpModelElement TtfwWord IN aWord %SUMMARY ' Printing procedure for model element content. ' ; // %SUMMARY aWord |N Print ; // DumpModelElement @ Project1 DumpModelElement REMARK ' Now we output the names of direct children to a standard output device. ' for ( @ Project1 MembersIterator ) DumpModelElement ; // CodeGen CodeGen
- So, we have output the name of our project and its direct children.
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